Unbroken

Unbroken is an auto-brawler for iOS in which the player can use simple tap controls to weave together complex and deadly attack combinations.

Continue Reading

2013 Project Reel

Hi! Welcome to my portfolio. This video contains a brief overview of some projects I worked on from 2012 to 2013.

For detailed information concerning each individual project, please consult that project’s portfolio item.

Continue Reading

Telemancer

Telemancer is a prototype which explores the use of simple controls to perform complex maneuvers in 2D.
Try to beat all 8 levels!
>>Play it Here<<

Continue Reading

Card Kingdom

Card Kingdom is a 2-player brawler created by 5 students as a capstone project at Rochester Institute of Technology.

Continue Reading

The Harvest HD

The Harvest HD is a reboot of an older windows phone game, built in Unity 3D. I worked on it with a joint team of people from Darkwind Media, Luma Arcade, Kerosene Games, and Microsoft.

Continue Reading

Floodworks

This is the alpha version of a self-contained mini-level I designed and built in Hammer for HL2 Episode 2.
>>See Full Play-through Here<<

Continue Reading

Angry Skies

Angry Skies is an AI scripting demo I created in Flash. Planes use advanced steering behaviors to obliterate each other.
>>Play it Here<<

Continue Reading

Intruder

Intruder is an interactive AI pathfinding demo made by myself using C# and Unity 3D. The sentries use pathnodes and a modified A* algorithm to ambush the player during pursuits.
>>Play it Here<<

Continue Reading

Project Reel

reelCap

Unbroken

unbrokenCap

Telemancer

TelemancerCap

Card Kingdom

CardKingdomCap

The Harvest HD

harvestCap

Floodworks

floodworksCap

Angry Skies

angryskiesCap

Intruder

intruderCap